Sensei Whitepaper
  • 💡Sensei Overview
    • Sensei Token Vision
    • Sonic Grow
      • Airdrop
      • The Game
    • Reward Contracts Overview
  • 🎆Sensei Utilities
    • Custom Rewards
    • Reward Boost (currently not used)
    • Coin Wars
    • SenseiHost
  • 🪟Useful Information
    • Official Links
    • KYC
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  1. Sensei Overview
  2. Sonic Grow

The Game

This page explains what the game was for Sonic Grow

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Last updated 1 year ago

The Sonic Grow game was designed and developed by the very talented team from Luxe Racing. It was based around a collection of islands that sonic had to navigate and collect as many rings as possible in a time frame.

The game had P2E elements where by you as a player would pay a small fee to play, but you had a chance of winning a monthly and weekly jackpot as real BNB.

There was an interesting mechanic in game which played on the Grow name of the token. The more rings that sonic collected the larger sonic would become. As sonic was damaged his size would reduce.

The game was working and available to play but we ultimately shelved it due to worrying about copyright and trademarks.

Assets

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